Micro:bit for Mad Scientists: 30 Clever Coding and Electronics Projects for Kids

Micro:bit for Mad Scientists: 30 Clever Coding and Electronics Projects for Kids

by Simon Monk
Micro:bit for Mad Scientists: 30 Clever Coding and Electronics Projects for Kids

Micro:bit for Mad Scientists: 30 Clever Coding and Electronics Projects for Kids

by Simon Monk

eBook

$14.99 

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Overview

Build your own secret laboratory with 30 coding and electronic projects!

The BBC micro:bit is a tiny, cheap, yet surprisingly powerful computer that you can use to build cool things and experiment with code. The 30 simple projects and experiments in this book will show you how to use the micro:bit to build a secret science lab complete with robots, door alarms, lie detectors, and more--as you learn basic coding and electronics skills.

Here are just some of the projects you'll build:
  • A "light guitar" you can play just by moving your fingers
  • A working lie detector
  • A self-watering plant care system
  • A two-wheeled robot
  • A talking robotic head with moving eyes
  • A door alarm made with magnets

  • Learn to code like a Mad Scientist!

    Product Details

    ISBN-13: 9781593279752
    Publisher: No Starch Press
    Publication date: 09/24/2019
    Sold by: Penguin Random House Publisher Services
    Format: eBook
    Pages: 280
    File size: 44 MB
    Note: This product may take a few minutes to download.
    Age Range: 10 Years

    About the Author

    Simon Monk is a full-time author and maker, mostly writing about electronics for makers. Some of his better-known books include Programming Arduino: Getting Started with Sketches, Raspberry Pi Cookbook, and Hacking ­Electronics. He is also the co-author of Practical Electronics for Inventors and wrote Minecraft Mastery with his son, Matthew Monk.

    Table of Contents

    Introduction
    Chapter 1: Getting Started
    Chapter 2: Super Sonic
    Chapter 3: Luminous Light
    Chapter 4: Magical Magnetism
    Chapter 5: Amazing Acceleration
    Chapter 6: Mad Movement
    Chapter 7: Time Travel
    Chapter 8: Mad Scientist Mind Games
    Chapter 9: Environmental Madness
    Chapter 10: Radio Activity
    Appendix: Get the Parts
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